Just over a year ago, we added GPU visibility within Stratusphere UX. Through our partnership and the NVIDIA GRID software development kit made available to us, we incorporated machine-level GPU metrics into the Stratusphere UX Advanced Inspectors. Very soon Liquidware will … Continue reading
Last week I published a blog post around ProfileUnity named: The future looks bright for User Environment and Workspace Management, which, looking at the numbers was very well received – if you’ve missed it you can find it here. Today I’d like to focus on a more specific, and well-known issue that has been with us for many years and does tend to cause some headaches from time to time: the last write wins. Again, this will underline the power and flexibility that ProfileUnity brings to the table.